StatCrew Football 2016-2017

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Scoring a game has never been easier

With the Automated Scorebook for Football, you can keep your Football scorebook and cumulative team statistics in one integrated package.

key features

  • Score games play-by-play
  • Simple play edit/correction
  • Handles rules for many venues including high school, college, arena, professional, Canadian
  • Max game roster 110, handles duplicate uniform numbers
  • NCAA press box reports and play-by-play
  • Participation tracker
  • Report packet for simple post-game reporting
  • Wide variety of cumulative season reports, including analysis reports, summaries
  • Display game stats on press box monitors, scoreboards
  • Complete game, season, career reports for team and players
  • Manual boxscore entry if needed
  • Auto-generate HTML or PDF files for Web site
  • XML game file that is compatible with NCAA, NAIA, and many live stats purposes
  • Conference reports program

Live Stats

Stat Crew products include several options for producing live stats while you are scoring the game. Use the HTML option in legacy or the XML option in the legacy and Sync versions. Each version includes boxscore stats, play-by-play narrative, and summary pages of the event. Additional tailoring options are also available, depending on the version in use.

key features

  • XML for live stats requires the current version of the software
  • For Sync XML, enter FTP settings and schedule in your cloud, and activate live stats in the scoring app. Stats will auto-update as you input plays.
  • For legacy XML, enter FTP settings and activate live stats in Game Reports.
  • To view sample XML user interface for live stats, click here.
  • Legacy HTML for live stats requires legacy version X.2 or higher, and requires the TASFTP software for updating live HTML stats. The legacy HTML includes play-by-play narrative and customized colors, logos, sponsor text.
  • Stat Crew scoring programs include a local copy option, so either the HTML or XML can be copied to local folder for use with media stats display tools, scoreboards, etc. Requirements vary, depending on the Stat Crew version in use.
  • Schedule a review of your live stats setup today!
  • Are you building your own interface for the XML? Contact us for data samples and definitions.

Compare Statcrew Versions

SYNC

Coming Soon

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LEGACY

1st Generation

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Score games play-by-play
Simple play edit/correction
Handles rules for many venues including high school, college, arena, professional, Canadian
Max game roster 110, handles duplicate uniform numbers
NCAA press box reports and play-by-play
Participation tracker
Report packet for simple post-game reporting
Wide variety of cumulative season reports, including analysis reports, summaries
Display game stats on press box monitors, scoreboards
Complete game, season, career reports for team and players
Manual boxscore entry if needed
Auto-generate HTML or PDF files for Web site
XML game file that is compatible with NCAA, NAIA, and many live stats purposes
Conference reports program

System Requirements

legacy

Runs on Windows-based PCs using standard keyboard input. You don't need sophisticated computer hardware. Requirements include:


  • Windows
  • CD-ROM drive for software installation
  • Windows version *Vista, *Windows 7, *Windows 8, Windows 10
  • Important Reminder: Legacy runs on 32-bit Windows operating system. Our recommendation is Windows 7, 32-bit (NOTE: we no longer recommend Windows XP). If running on 64-bit Windows 10, 8, 7, or Vista, you will need virtualization software. For more information, please Click Here
  • Minimum 6 MB disk space available
  • Windows compatible printer

nextgen

Supported on Windows 7, 8, and 10, Apple OS X v 10.5 through OS X v 10.9. New versions of Windows and Apple OS X will be supported unless a technical issue with a new operating system prohibits proper execution of Adobe Air or Adobe Flash on the new operating system. Requirements include:


  • Windows
  • Intel® Pentium® III 1GHz or faster processor; Intel Pentium 4 2GHz or faster
  • Microsoft® Windows® 7 (including 64-bit editions), Windows 8 (including 64-bit editions) or Windows 10 (including 64-bit editions)
  • 1GB of RAM
  • Mac OS
  • Intel CoreTM Duo 1.83GHz or faster processor
  • Mac OS X v10.5 through v10.9
  • 1GB of RAM

sync

Take advantage of the power of Java Runtime Environment on a PC, Mac or Linux desktop or laptop. Developed for future touch compatibility on Kiosks and mobile devices. Requirements include:


  • Windows
  • Intel® Pentium® 4 - 2GHz or faster
  • Microsoft® Windows® 7 OR 8 OR 10 (recommended 64-bit)
  • Mac OS
  • Intel CoreTM Duo 1.83GHz or faster processor
  • Mac OS X v10.10.5 or later
  • Linux
  • Intel® Pentium® 4 - 2GHz or faster
  • General
  • 4 GB of RAM or more
  • Latest version of Java Runtime Environment

Football FAQs

A:The software guides you through a pass after a blocked punt, but a pass after a blocked field attempt is handled in a different way. Follow these steps:
1) enter the field goal attempt and select a result of B: for blocked
2) enter the recovering team, etc., until prompted for "Continue by:", and then press the Esc key
3) now press P for pass and enter the pass play.

A: Each player must have a unique uniform number during gametime scoring even though some players are wearing duplicate numbers. There are two character slots for the uniform number in the roster function, so for example, if two players wear #24, then in the gametime roster, give #24 to the player most likely to get stats, and #2A to the #24 least likely to get stats in the game. If two #25's, give one of them #2B, and so on. Spotters need a reference list of these uniform numbers, so that they can call the correct number during the game.

A: There is a limit of 110 names on the roster. Our suggestion is to keep around 100 names on the "master" roster (in Utilities), leaving off 10 or so players that will most likely not have stats in a game. Then when you score a game, you can easily add any player (not already on the master roster) in the event that he has a stat or participates in that game.

A: Version "x.3" and later versions of STAT CREW SOFTWARE products support XML reporting to the NCAA for the following:
• Football game-day reporting
• End-year team reporting for team/individual statistics, game results, attendance
• Conference reporting for team/individual leaders, RPI questionnaire, trend reports, single-game highs
• Single-game XML file
In order to create XML files, you must be using version "x.3" or later of the scoring software. We suggest that you also download the most recent update for the version you are using, at http://www.statcrew.com/download.
The end-year XML option for a school for all sports can be found in each sport's Windows Season Reports | Cumes (or Stats) | XML Output. For conferences, the XML option can be found in each sport's Windows Conference Reports | Conference | NCAA Reports | XML Team Reports. The single game XML option for football, basketball, baseball/softball, and ice hockey can be found in each sport's Windows Game Reports | Reports | XML Output.
For more information, refer to the following PDF files:
Generating season XML output for a single team
Generating conference XML output
Generating game XML output for a single team
Sending electronic weekly reporting summary to the NCAA (this links to NCAA instructions)

A: For overtime games, follow these three important steps:
1) End the half as you normally would, then select quarter 5.
2) Set the clock for overtime at 15:00, but do not enter any other clock times during overtime. Do not enter clock time 00:00 at end of overtime. (Time-of-possession is not recorded during an overtime).
3) Select Game Control | Possession Change at the beginning of the overtime. You will be prompted for team, spot of ball and drive start. Do this for each drive in the overtime.
The overtime period can be edited to make these changes to clock times. If necessary, edit overtime plays to change all times to 15:00.

A: For football, follow these steps:
1) Run the Manual Entry feature.
2) Use Game Setup to select the teams and enter Game Info, or load the game if it has already been played and the stats will count.
3) On the Game Info screen, enter FORF in the Record field for the losing team.
4) Select Scoresheet | Line score and enter the line score for the forfeited match in accordance with your league rules if the game has not been played.
5) Save the game.

A: Here are our recommendations for the NCAA/college venue:
Half tackle assists: N
Half sack assists: Y
Half TFL assists: Y
Split def stats: Y
Sack as tackle: Y
Prim/Ast tackle: N

A: For version 4.9, there is an update at the website, which modifies the RULES.NCA file to reflect new kickoff spot (the 30-yardline). After installing the update, select Utilities/roster maintenance | Utilities Select venue rules and choose the "RULES.NCA - NCAA Football" option. This will enable the change for the next new game.
For earlier versions of TAS Football, setup a new game, then select Game Setup | Rules and set the ball spot for kickoffs to the 30. Save the change.

A: When this happens, press Esc to cancel the punt, FGA PAT, sequence. Then, enter this as a miscellaneous fumble (Other, Misc Fumble), then continue with the scoring of the play. Note the miscellaneous fumble should only be used for the special scenarios where a fumble occurs, the offense retains possession of the ball, and no stats are charged at the point of the fumble.

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